Initial upload
Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
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91
_removed/nw_s0_charmper.nss
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91
_removed/nw_s0_charmper.nss
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///::///////////////////////////////////////////////
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//:: [Charm Person]
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//:: [NW_S0_CharmPer.nss]
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//:: Copyright (c) 2000 Bioware Corp.
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//:://////////////////////////////////////////////
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//:: Will save or the target is charmed for 1 round
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//:: per caster level.
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Jan 29, 2001
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//:://////////////////////////////////////////////
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//:: Last Updated By: Preston Watamaniuk, On: April 5, 2001
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//:: Last Updated By: Preston Watamaniuk, On: April 10, 2001
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//:: VFX Pass By: Preston W, On: June 20, 2001
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#include "NW_I0_SPELLS"
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#include "x2_inc_spellhook"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2003-06-23 by GeorgZ
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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if (!X2PreSpellCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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//Declare major variables
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object oTarget = GetSpellTargetObject();
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effect eVis = EffectVisualEffect(VFX_IMP_CHARM);
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effect eCharm = EffectCharmed();
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eCharm = GetScaledEffect(eCharm, oTarget);
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effect eMind = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_NEGATIVE);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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//Link persistant effects
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effect eLink = EffectLinkEffects(eMind, eCharm);
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eLink = EffectLinkEffects(eLink, eDur);
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int nMetaMagic = GetMetaMagicFeat();
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int nCasterLevel = GetCasterLevel(OBJECT_SELF);
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int nDuration = 2 + nCasterLevel/3;
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nDuration = GetScaledDuration(nDuration, oTarget);
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int nRacial = GetRacialType(oTarget);
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//Make Metamagic check for extend
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if (nMetaMagic == METAMAGIC_EXTEND)
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{
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nDuration = nDuration * 2;
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}
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if(!GetIsReactionTypeFriendly(oTarget))
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_CHARM_PERSON, FALSE));
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//Make SR Check
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if (!MyResistSpell(OBJECT_SELF, oTarget))
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{
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//Verify that the Racial Type is humanoid
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if ((nRacial == RACIAL_TYPE_DWARF) ||
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(nRacial == RACIAL_TYPE_ELF) ||
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(nRacial == RACIAL_TYPE_GNOME) ||
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(nRacial == RACIAL_TYPE_HUMANOID_GOBLINOID) ||
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(nRacial == RACIAL_TYPE_HALFLING) ||
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(nRacial == RACIAL_TYPE_HUMAN) ||
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(nRacial == RACIAL_TYPE_HALFELF) ||
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(nRacial == RACIAL_TYPE_HALFORC) ||
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(nRacial == RACIAL_TYPE_HUMANOID_MONSTROUS) ||
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(nRacial == RACIAL_TYPE_HUMANOID_ORC) ||
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(nRacial == RACIAL_TYPE_HUMANOID_REPTILIAN))
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{
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//Make a Will Save check
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if (!MySavingThrow(SAVING_THROW_WILL, oTarget, GetSpellSaveDC(), SAVING_THROW_TYPE_MIND_SPELLS))
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{
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//Apply impact and linked effects
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration));
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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}
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}
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}
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}
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}
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