Battledale_PRC8/_module/nss/sc_prison_enter.nss

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#include "NW_I0_GENERIC"
//#include "array_api"
#include "rpo_inc"
void main()
{
object oPC = GetExitingObject();
if (GetIsPC(oPC))
{
if (GetLocalInt(oPC, "RPO_Reputation") == RPO_PLAYER_REPUTATION_CRIMINAL)
{
// SetLocalInt(oPC,"PlayerState", PWS_PLAYER_STATE_PRISON);
// event ePerception = EventUserDefined(10001);
// SignalEvent(GetObjectByTag("PrisonGuard"), ePerception);
}
}
}