Battledale_PRC8/_module/nss/frost_take_p_q2.nss

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void main()
{
// Remove items from the player's inventory
object oItemToTake;
object oPC=GetPCSpeaker();
oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "frost_portalkey_q2");
if(GetIsObjectValid(oItemToTake) != 0)
DestroyObject(oItemToTake);
ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_IMP_UNSUMMON),oPC);
DelayCommand(0.7,AssignCommand(oPC,JumpToObject(GetWaypointByTag("frost_portal_exit_q2"),FALSE)));
}