74 lines
1.4 KiB
Plaintext
74 lines
1.4 KiB
Plaintext
|
//::///////////////////////////////////////////////
|
||
|
//:: Custom User Defined Event
|
||
|
//:: FileName
|
||
|
//:: Copyright (c) 2001 Bioware Corp.
|
||
|
//:://////////////////////////////////////////////
|
||
|
/*
|
||
|
|
||
|
*/
|
||
|
//:://////////////////////////////////////////////
|
||
|
//:: Created By:
|
||
|
//:: Created On:
|
||
|
//:://////////////////////////////////////////////
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
object oObject;
|
||
|
|
||
|
int nUser = GetUserDefinedEventNumber();
|
||
|
|
||
|
if(nUser == 50) //Skeleton encounter exhausted
|
||
|
{
|
||
|
if (GetLocalInt(OBJECT_SELF,"NW_L_AMION") != 1)
|
||
|
{
|
||
|
PlayAnimation(ANIMATION_PLACEABLE_ACTIVATE);
|
||
|
|
||
|
SetLocalInt(OBJECT_SELF,"NW_L_AMION",1);
|
||
|
|
||
|
oObject=GetNearestObjectByTag("jw_door_down");
|
||
|
AssignCommand(oObject,SetLocked(oObject,FALSE));
|
||
|
AssignCommand(oObject,ActionOpenDoor(oObject));
|
||
|
|
||
|
// DelayCommand(10.0,AssignCommand(oObject,ActionCloseDoor(oObject)));
|
||
|
//DelayCommand(10.5,AssignCommand(oObject,SetLocked(oObject,TRUE)));
|
||
|
DelayCommand(10.5,PlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE));
|
||
|
|
||
|
DelayCommand(10.5,SetLocalInt(OBJECT_SELF,"NW_L_AMION",0));
|
||
|
|
||
|
}
|
||
|
}
|
||
|
else if(nUser == 1002) // PERCEIVE
|
||
|
{
|
||
|
|
||
|
}
|
||
|
else if(nUser == 1003) // END OF COMBAT
|
||
|
{
|
||
|
|
||
|
}
|
||
|
else if(nUser == 1004) // ON DIALOGUE
|
||
|
{
|
||
|
|
||
|
}
|
||
|
else if(nUser == 1005) // ATTACKED
|
||
|
{
|
||
|
|
||
|
}
|
||
|
else if(nUser == 1006) // DAMAGED
|
||
|
{
|
||
|
|
||
|
}
|
||
|
else if(nUser == 1007) // DEATH
|
||
|
{
|
||
|
|
||
|
}
|
||
|
else if(nUser == 1008) // DISTURBED
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
}
|
||
|
|