104 lines
2.1 KiB
Plaintext
104 lines
2.1 KiB
Plaintext
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//////:://///////////////////////////////////////////////
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//:: Custom User Defined Event
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//:: FileName
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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////
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//:://///////////////////////////////////////////////
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//:: Created By:
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//:: Created On:
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//:://////////////////////////////////////////////
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#include "JW_HOMELIFE"
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//#include "NW_I0_GENERIC"
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//void jw_woken();
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//void jw_sleep();
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//void jw_wake();
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//void jw_general();
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//void jw_cook();
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///void jw_endcook();
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void main()
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{
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int nUser = GetUserDefinedEventNumber();
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object oObject;
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int nCounter;
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if(nUser == 1001) //HEARTBEAT
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{
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int nTime=GetTimeHour();
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SetLocalInt(OBJECT_SELF,"jw_time",nTime);
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if ((!IsInConversation(OBJECT_SELF))&&(!GetIsInCombat(OBJECT_SELF))&&(GetMaxHitPoints(OBJECT_SELF)>(GetCurrentHitPoints(OBJECT_SELF)*2)))
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{
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ActionRest();
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}
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else
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{
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if ((!IsInConversation(OBJECT_SELF))&&(!GetIsInCombat(OBJECT_SELF)))
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{
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Homelife();
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}
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}
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// one in 20 chance of summoning wilberforce
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int nCounter=Random(20);
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if (nCounter==1)
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{SignalEvent(GetObjectByTag("jw_wilberforce"),EventUserDefined(500));}
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}
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else if(nUser == 1002) // PERCEIVE
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{
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if (GetIsEnemy(GetLastPerceived()))
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{
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DetermineCombatRound();
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}
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}
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else if(nUser == 1003) // END OF COMBAT
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{
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}
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else if(nUser == 1004) // ON DIALOGUE
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{
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int nMatch = GetListenPatternNumber();
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object oShouter = GetLastSpeaker();
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if ((!IsInConversation(OBJECT_SELF))&&(!GetIsInCombat(OBJECT_SELF)))
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{
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if ((nMatch == 20)&&(GetTag(oShouter)=="jw_wilberforce"))
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{
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SpeakString("Oh Wilberforce, be quiet");
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}
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}
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}
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else if(nUser == 1005) // ATTACKED
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{
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SignalEvent(GetObjectByTag("jw_wilberforce"),EventUserDefined(500));
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}
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else if(nUser == 1006) // DAMAGED
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{
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SignalEvent(GetObjectByTag("jw_wilberforce"),EventUserDefined(500));
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}
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else if(nUser == 1007) // DEATH
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{
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}
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else if(nUser == 1008) // DISTURBED
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{
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}
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}
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