Battledale_PRC8/_module/nss/stx_cr_start_ch.nss

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#include "stx_inc_craft"
void main() {
object oPC = GetPCSpeaker();
object oHelmet = GetItemInSlot(INVENTORY_SLOT_HEAD, oPC);
StX_StartCraft(oPC, oHelmet);
StX_SetPart(oPC, STX_CR_HELMET, 182);
}