Battledale_PRC8/_module/nss/fr_cave_hidden02.nss

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#include "nw_i0_tool"
int StartingConditional();
void main()
{
object oPC = GetEnteringObject();
object oPCX= OBJECT_SELF;
int iDC = 29;
int iBonus = GetSkillRank(SKILL_SEARCH,oPC);
if ((d20() + iBonus) >= iDC)
{
AssignCommand(GetObjectByTag("fr_invisible02"), ActionStartConversation(oPC));
}
else
{
}
}