Battledale_PRC8/_removed/nw_s0_charmani.nss

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///::///////////////////////////////////////////////
//:: [Charm Person or Animal]
//:: [NW_S0_DomAni.nss]
//:: Copyright (c) 2000 Bioware Corp.
//:://////////////////////////////////////////////
//:: Will save or the target is dominated for 1 round
//:: per caster level.
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Jan 29, 2001
//:://////////////////////////////////////////////
#include "NW_I0_SPELLS"
#include "x2_inc_spellhook"
void main()
{
/*
Spellcast Hook Code
Added 2003-06-23 by GeorgZ
If you want to make changes to all spells,
check x2_inc_spellhook.nss to find out more
*/
if (!X2PreSpellCastCode())
{
// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
//Declare major variables
object oTarget = GetSpellTargetObject();
effect eVis = EffectVisualEffect(VFX_IMP_CHARM);
effect eCharm = EffectCharmed();
eCharm = GetScaledEffect(eCharm, oTarget);
effect eMind = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_NEGATIVE);
effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
//Link the charm and duration visual effects
effect eLink = EffectLinkEffects(eMind, eCharm);
eLink = EffectLinkEffects(eLink, eDur);
int nMetaMagic = GetMetaMagicFeat();
int nCasterLevel = GetCasterLevel(OBJECT_SELF);
int nDuration = 2 + nCasterLevel/3;
nDuration = GetScaledDuration(nDuration, oTarget);
int nRacial = GetRacialType(oTarget);
//Meta magic duration check
if (nMetaMagic == METAMAGIC_EXTEND)
{
nDuration = nDuration * 2;
}
if(!GetIsReactionTypeFriendly(oTarget))
{
//Fire spell cast at event to fire on the target
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_CHARM_PERSON_OR_ANIMAL, FALSE));
//Make SR Check
if (!MyResistSpell(OBJECT_SELF, oTarget))
{
//Make sure the racial type of the target is applicable
if ((nRacial == RACIAL_TYPE_DWARF) ||
(nRacial == RACIAL_TYPE_ANIMAL) ||
(nRacial == RACIAL_TYPE_ELF) ||
(nRacial == RACIAL_TYPE_GNOME) ||
(nRacial == RACIAL_TYPE_HUMANOID_GOBLINOID) ||
(nRacial == RACIAL_TYPE_HALFLING) ||
(nRacial == RACIAL_TYPE_HUMAN) ||
(nRacial == RACIAL_TYPE_HALFELF) ||
(nRacial == RACIAL_TYPE_HALFORC) ||
(nRacial == RACIAL_TYPE_HUMANOID_MONSTROUS) ||
(nRacial == RACIAL_TYPE_HUMANOID_ORC) ||
(nRacial == RACIAL_TYPE_HUMANOID_REPTILIAN))
{
//Make Will Save
if (!/*Will Save*/ MySavingThrow(SAVING_THROW_WILL, oTarget, GetSpellSaveDC(), SAVING_THROW_TYPE_MIND_SPELLS))
{
//Apply impact effects and linked duration and charm effect
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration));
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
}
}
}
}
}