Battledale_PRC8/_removed/nw_ch_fm_st_12.nss

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void main()
{
int nHeal;
effect eHeal;
object oPC=GetMaster(OBJECT_SELF);
string sType="pet";
if (GetAssociate(ASSOCIATE_TYPE_ANIMALCOMPANION,oPC)==OBJECT_SELF)
{
sType="animal companion";
}
if (GetAssociate(ASSOCIATE_TYPE_FAMILIAR,oPC)==OBJECT_SELF)
{
sType="familiar";
}
if (GetHitDice(oPC)==1)
{
nHeal = GetMaxHitPoints();
eHeal = EffectHeal(nHeal);
ApplyEffectToObject(DURATION_TYPE_INSTANT,eHeal,OBJECT_SELF);
SendMessageToPC(oPC,"Once you grow slightly stronger, you will need food in order to feed your "+sType+".");
return;
}
int nCurrentHour = (GetCalendarYear()-1)*12*28*24 +
(GetCalendarMonth()-1)*28*24 +
(GetCalendarDay()-1)*24 +
GetTimeHour();
SetLocalInt( OBJECT_SELF, "LastRestHour",nCurrentHour);
nHeal = GetMaxHitPoints(OBJECT_SELF)-GetCurrentHitPoints(OBJECT_SELF);
nHeal=nHeal/2;
if (nHeal<1)
{
nHeal=1;
}
eHeal=EffectHeal(nHeal);
ApplyEffectToObject(DURATION_TYPE_INSTANT,eHeal,OBJECT_SELF);
SetLocalInt( OBJECT_SELF, "LastRestHour",nCurrentHour);
return;
}