Battledale_PRC8/_module/nss/vfx_w_next.nss

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void main()
{
object oPC = GetPCSpeaker();
int nWingType = GetCreatureWingType(oPC) + 1;
if (nWingType <=108)
{
nWingType = 109;
}
else if (nWingType == 120)
{
nWingType = 125;
}
else if (nWingType == 152)
{
nWingType = 154;
}
else if (nWingType == 157)
{
nWingType = 158;
}
else if (nWingType == 205)
{
nWingType = 206;
}
else if (nWingType == 256)
{
nWingType = 257;
}
else if (nWingType >= 322)
{
nWingType = 109; //Start over..
}
SendMessageToPC(oPC, "Your Current # = " + IntToString(nWingType));
SetCreatureWingType(nWingType, oPC);
}