Battledale_PRC8/_module/nss/ty_labdoorclose.nss

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void main()
{
object oDoor = GetObjectByTag("ty_labyrinthdoor");
object oSwitcha1 = GetObjectByTag("a1_leverswitch");
object oSwitcha2 = GetObjectByTag("a2_leverswitch");
object oSwitcha3 = GetObjectByTag("a3_leverswitch");
object oSwitcha4 = GetObjectByTag("a4_leverswitch");
SetLocalInt(oSwitcha1, "a1leverused", 0);
SetLocalInt(oSwitcha2, "a1leverused", 0);
SetLocalInt(oSwitcha3, "a1leverused", 0);
SetLocalInt(oSwitcha4, "a1leverused", 0);
DelayCommand(20.0, ActionCloseDoor(oDoor));
DelayCommand(20.0, ActionLockObject(oDoor));
}