Battledale_PRC8/_module/nss/ty_burglarspawn.nss

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void main()
{
object oChair = GetObjectByTag("burglarthrone");
effect eFreeze = EffectPetrify();
ActionSit(oChair);
DelayCommand(5.0, ApplyEffectToObject(DURATION_TYPE_PERMANENT, eFreeze, OBJECT_SELF));
}