Battledale_PRC8/_module/nss/px_lucita_gate_u.nss

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void main()
{
object oPC = GetLastUsedBy();
ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_FNF_GAS_EXPLOSION_FIRE),oPC);
AssignCommand(oPC,ActionJumpToLocation(GetLocation(GetWaypointByTag("px_lucita_gate"))));
}