23 lines
538 B
Plaintext
23 lines
538 B
Plaintext
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void main()
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{
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object oPC=GetEnteringObject();
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//if (FortitudeSave(oPC,17,SAVING_THROW_TYPE_POISON)==0)
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{
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ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectDamage(d4(2),DAMAGE_TYPE_COLD,DAMAGE_BONUS_1),oPC);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectVisualEffect(VFX_COM_HIT_FROST),oPC,5.0);
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if (FortitudeSave(oPC,18,SAVING_THROW_TYPE_COLD)==0)
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{
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectSlow(),oPC,30.0);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectVisualEffect(VFX_IMP_SLOW),oPC,30.0);
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}
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}
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}
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