Battledale_PRC8/_module/nss/jw_new_bigdrfail.nss

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void main()
{
SpeakString("Although the doors open, you can see there is nothing but ruins inside.");
object oObject=OBJECT_SELF;
DelayCommand(180.0,AssignCommand(oObject,ActionCloseDoor(oObject)));
DelayCommand(180.5,AssignCommand(oObject,SetLocked(oObject,TRUE)));
}