Battledale_PRC8/_module/nss/jw_make_wolf.nss

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//::///////////////////////////////////////////////
//:: FileName jw_make_wolf
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 23/05/2003 00:41:26
//::///////////////////////////////////////////////
void main()
{
object oDM=GetPCSpeaker();
object oTarget=GetLocalObject(oDM,"norestarget");
// Give the speaker the items
object oWolf=CreateItemOnObject("jw_wolf_item", oTarget, 1);
//AssignCommand(oTarget,ActionEquipItem(oWolf,INVENTORY_SLOT_CWEAPON_B));
SetLocalInt(oTarget,"iswolf",1);
}