Battledale_PRC8/_module/nss/jw_check_rog.nss

32 lines
832 B
Plaintext
Raw Permalink Normal View History

//::///////////////////////////////////////////////
//:: FileName jw_check_rog
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 16/03/2003 17:00:27
//:://////////////////////////////////////////////
#include "prc_class_const"
int StartingConditional()
{
object oPC = GetPCSpeaker();
int iRogue = GetLevelByClass(CLASS_TYPE_ROGUE, oPC)
+ GetLevelByClass(CLASS_TYPE_SCOUT, oPC)
+ GetLevelByClass(CLASS_TYPE_BEGUILER, oPC)
+ GetLevelByClass(CLASS_TYPE_NINJA, oPC)
+ GetLevelByClass(CLASS_TYPE_FACTOTUM, oPC)
+ GetLevelByClass(CLASS_TYPE_PSYCHIC_ROGUE, oPC);
// Restrict based on the player's class
int iPassed = 0;
if(iRogue >= 1)
iPassed = 1;
if(iPassed == 0)
return FALSE;
return TRUE;
}