Battledale_PRC8/_module/nss/jok_statuedie.nss

23 lines
696 B
Plaintext
Raw Permalink Normal View History

void main()
{
effect eExplode = EffectVisualEffect(VFX_FNF_DISPEL_GREATER);
location lTarget = GetLocation(OBJECT_SELF);
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eExplode, lTarget);
effect eDam;
effect eRay;
effect eVis = EffectVisualEffect(VFX_IMP_NEGATIVE_ENERGY);
object oTarget;
int nDamage;
nDamage=100;
oTarget = GetObjectByTag("jok_golem");
eDam = EffectDamage(nDamage, DAMAGE_TYPE_MAGICAL);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget);
eRay = EffectBeam(VFX_BEAM_EVIL, OBJECT_SELF, BODY_NODE_HAND);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eRay, oTarget, 1.7);
DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget));
}