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#include "database_inc"
void main()
{
object pres6PC = GetPCSpeaker();
if(GetGold(pres6PC) >= 5000)
{
TakeGoldFromCreature(5000, pres6PC, TRUE);
SetLocalInt(pres6PC, "X1_AllowDwDef", 0);
DBSetPrestigePermisson (pres6PC,CLASS_TYPE_DWARVENDEFENDER);
SendMessageToPC(pres6PC, "You have unlocked the Dwarven Defender Prestige Class.");
}
else
{
}
}