added areas and ccoh, fixed some areas to work with crafting fixed some on death issues added server entry/ooc
9 lines
276 B
Plaintext
9 lines
276 B
Plaintext
#include "x2_inc_itemprop"
|
|
|
|
int StartingConditional()
|
|
{
|
|
object oTarget = GetFirstItemInInventory(GetLocalObject(OBJECT_SELF,"Forge"));
|
|
return (IPGetIsRangedWeapon(oTarget) || IPGetIsMeleeWeapon(oTarget) ||
|
|
(GetBaseItemType(oTarget) == BASE_ITEM_GLOVES));
|
|
}
|