Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
13 lines
329 B
Plaintext
13 lines
329 B
Plaintext
//::///////////////////////////////////////////////
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//:: Name: pv_destroy_merc
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//:://////////////////////////////////////////////
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/*
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Destroys the player created merchant
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*/
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//:://////////////////////////////////////////////
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void main()
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{
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DestroyObject(OBJECT_SELF);
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DeleteLocalInt(GetPCSpeaker(), "PV_HAS_VENDOR");
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}
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