Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
56 lines
943 B
Plaintext
56 lines
943 B
Plaintext
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void MK_DEBUG_TRACE(string s);
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int MK_DEBUG_GetDebugMode();
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object MK_DEBUG_GetPC(object oPC = OBJECT_SELF)
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{
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if (GetIsPC(oPC))
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{
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return oPC;
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}
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oPC = GetMaster(oPC);
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if (GetIsPC(oPC))
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{
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return oPC;
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}
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return GetFirstPC();
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}
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int MK_DEBUG_GetDebugMode()
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{
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return GetLocalInt(GetModule(), "MK_DISPLAY_DEBUG_MESSAGES");
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}
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void MK_DEBUG_TRACE(string s)
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{
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if (!MK_DEBUG_GetDebugMode()) return;
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object oPC = MK_DEBUG_GetPC(OBJECT_SELF);
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if (GetIsObjectValid(oPC))
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{
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SendMessageToPC(oPC, s);
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}
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/**/
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}
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/*
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void MK_DEBUG_SetCustomToken(int nCustomTokenNumber, string sTokenValue)
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{
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SetCustomToken(nCustomTokenNumber, sTokenValue);
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MK_DEBUG_TRACE("SetCustomToken("+IntToString(nCustomTokenNumber)+",'"+sTokenValue+'")");
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}
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*/
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void MK_DEBUG_SpawnScriptDebugger()
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{
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if (!MK_DEBUG_GetDebugMode()) return;
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SpawnScriptDebugger();
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}
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/*
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void main()
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{
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}
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/**/
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