Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
18 lines
333 B
Plaintext
18 lines
333 B
Plaintext
void main()
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{
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object oSelf = OBJECT_SELF;
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object oPC = GetLastUsedBy();
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if (GetLocalInt(oSelf,"iAmTrapped")!=0)
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{
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ActionStartConversation(oPC,"_uoa_tchest_tlk",TRUE,FALSE);
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return;
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}
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if (GetLocalInt(oSelf,"iAmLocked")!=0)
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{
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ActionStartConversation(oPC,"_uoa_tchest_tlk",TRUE,FALSE);
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return;
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}
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}
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