Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
5 lines
141 B
Plaintext
5 lines
141 B
Plaintext
void main()
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{
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DoPlaceableObjectAction(GetNearestObjectByTag(GetLocalString(OBJECT_SELF,"sKillMe"),OBJECT_SELF,1),PLACEABLE_ACTION_BASH);
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}
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