Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
8 lines
164 B
Plaintext
8 lines
164 B
Plaintext
int StartingConditional() {
|
|
object oPC = GetPCSpeaker();
|
|
if (GetIsObjectValid(GetLocalObject(oPC, "ZEP_CR_NPC")))
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|