Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
28 lines
673 B
Plaintext
28 lines
673 B
Plaintext
//#include "x2_inc_craft"
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#include "mk_inc_craft"
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int StartingConditional()
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{
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object oPC = GetPCSpeaker();
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object oTarget = MK_GetCurrentTarget(oPC);
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object oBackup = CIGetCurrentModBackup(oPC);
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object oItem = CIGetCurrentModItem(oPC);
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int iResult;
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switch (CIGetCurrentModMode(oPC))
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{
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case MK_CI_MODMODE_CHARACTER:
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iResult = MK_GetIsDescriptionModified(oTarget);
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break;
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// case MK_CI_MODMODE_ITEM:
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// iResult = (GetIsObjectValid(oItem) && (GetLocalInt(oItem, "MK_ITEM_MODIFIED")==1));
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// break;
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default:
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iResult = MK_GetIsModified(oItem, oBackup);
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break;
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}
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return iResult;
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}
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