Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
16 lines
450 B
Plaintext
16 lines
450 B
Plaintext
#include "mk_inc_debug"
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#include "mk_inc_cheats"
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#include "mk_inc_itm_disp"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oItem = GetLocalObject(oPC, MK_ITM_DISP_CALLBACK_OBJECT);
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int nBaseItemType = GetBaseItemType(oItem);
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int nItemType = MK_Get2DAInt("baseitems", "PropColumn", nBaseItemType);
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int bCheck = MK_CHEATS_GetIsItemTypeSelected(oPC, nItemType);
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SetLocalInt(OBJECT_SELF, MK_ITM_DISP_CALLBACK_CHECK, bCheck);
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}
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