Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
23 lines
658 B
Plaintext
23 lines
658 B
Plaintext
#include "mk_inc_itm_disp"
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#include "mk_inc_cheats"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oItem = GetLocalObject(oPC, MK_ITM_DISP_CALLBACK_OBJECT);
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object oCurrentItem = MK_CHEATS_GetCurrentItem();
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int bIsCurrentItem = (oItem == oCurrentItem);
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string sColorTag = GetLocalString(oPC, (bIsCurrentItem ? "MK_2DA_DISP_CURRENT_COLOR" : "MK_2DA_DISP_DEFAULT_COLOR"));
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string sLabel = sColorTag+GetName(oItem);
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int nCharges = GetItemCharges(oItem);
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if (nCharges>0)
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{
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sLabel += (" #" + IntToString(nCharges));
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}
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sLabel += "</c>";
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SetLocalString(OBJECT_SELF, MK_ITM_DISP_CALLBACK_LABEL, sLabel);
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}
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