Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
46 lines
1.3 KiB
Plaintext
46 lines
1.3 KiB
Plaintext
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//::///////////////////////////////////////////////
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//:: Name
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//:: FileName
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//:://////////////////////////////////////////////
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/*
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Give Rewards at the end of the quest.
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*/
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//:://////////////////////////////////////////////
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//:: Created By:
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//:: Created On:
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//:://////////////////////////////////////////////
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#include "toolbox_quests"
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void main()
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{
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object oPC = GetPCSpeaker();
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int Quest_State = SW_GetQuestInt(oPC, "TCSB_Quest_State");
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// Set Variable to 99 to signfy quest has been completed
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SW_SetQuestInt(oPC, "TCSB_Quest_State", 99);
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///////////////////////////////////////////
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// Give Rewards
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GiveGoldToCreature(oPC, 250);
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GiveXPToCreature(oPC, 450);
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// Create an Item reward if you wish (make sure to uncomment)
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// CreateItemOnObject("RESREFHERE", oPC, 1);
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// Add 1 to the total number of quest completed
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UpdateQuestCount(oPC);
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// Add a user set amount to the fame score for the proper faction
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UpdateFame(oPC, "Everclear", 1);
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//////////////////////////////////////////
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// Clean Up
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// Remove items from the player's inventory
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object oItemToTake;
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oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "Light_Beacon");
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if(GetIsObjectValid(oItemToTake) != 0)
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DestroyObject(oItemToTake);
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}
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