Aschbourne_PRC8/_module/nss/_craft_gemcutter.nss
GetOffMyYarn 69879d6957 Areas and Fixes
Added CCOH and missing areas
Changed some areas to be craftable,
Fixed some on death issues,
Fixed the Gaurd
2024-08-30 11:38:44 -04:00

329 lines
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//#include "_persist_01a"
#include "aps_include"
void CreateAnObject(string sResource, object oPC, int iStackSize);
void main()
{
object oPC = GetLastDisturbed();
object oItem = GetInventoryDisturbItem();
string sItemTag = GetTag(oItem);
string sItemResRef = GetResRef(oItem);
string sSuccess = "";
if (GetInventoryDisturbType() != INVENTORY_DISTURB_TYPE_ADDED) return;
// The following 3 lines are to ensure compatability with UOAbigal's Persistent Token System.
// You can replace them with whatever 'no-drop' code you have or comment them out.
string sNoDropFlag = (GetStringLeft(GetTag(oItem),6));
if (sNoDropFlag == "NoDrop" || sNoDropFlag == "TOKEN_"||sNoDropFlag=="_TBOX_")
return;
if (GetBaseItemType(oItem)==BASE_ITEM_LARGEBOX)
{
DestroyObject(oItem);
SendMessageToPC(oPC,"To avoid possible dupe exploits, the container placed in this bag may be destroyed.");
return;
}
// End of compatability portion.
if (GetStringLeft(sItemTag,13)!="GEM_POLISHED_")
{
CopyItem(oItem,oPC,TRUE);
FloatingTextStringOnCreature("This is not a polished gem...",oPC,FALSE);
DestroyObject(oItem);
return;
}
if (GetLocalInt(OBJECT_SELF,"iAmInUse")!=0)
{
CopyItem(oItem,oPC,TRUE);
FloatingTextStringOnCreature("You must first finish cutting the current gem before starting another.",oPC,FALSE);
DestroyObject(oItem);
return;
}
if (GetLocalInt(oPC,"iAmDigging")!=0)
{
CopyItem(oItem,oPC,TRUE);
FloatingTextStringOnCreature("You may only use one gemcutting station at a time!",oPC,FALSE);
DestroyObject(oItem);
return;
}
//int iGemSkill = GetTokenPair(oPC,13,7);
int iGemSkill = GetPersistentInt(oPC,"iGemSkill","UOACraft");
int iGemChance = iGemSkill;
if (iGemSkill <350)
{
iGemChance = GetAbilityScore(oPC,ABILITY_DEXTERITY)*5;
iGemChance = iGemChance + (GetAbilityScore(oPC,ABILITY_WISDOM)*3);
iGemChance = iGemChance + (GetAbilityScore(oPC,ABILITY_INTELLIGENCE)*2);
iGemChance = iGemChance *3;
if (iGemChance>350)iGemChance = 350;
if (iGemSkill>iGemChance) iGemChance = iGemSkill;
}
int iPenalty = 0;
if (sItemTag=="GEM_POLISHED_AZURITE") iPenalty=10;
if (sItemTag=="GEM_POLISHED_BANDEDAGATE") iPenalty=20;
if (sItemTag=="GEM_POLISHED_BLUEQUARTZ") iPenalty=30;
if (sItemTag=="GEM_POLISHED_EYEAGATE") iPenalty=40;
if (sItemTag=="GEM_POLISHED_HEMATITE") iPenalty=50;
if (sItemTag=="GEM_POLISHED_LAPISLAZULI") iPenalty=60;
if (sItemTag=="GEM_POLISHED_MALACHITE") iPenalty=70;
if (sItemTag=="GEM_POLISHED_MOSSAGATE") iPenalty=80;
if (sItemTag=="GEM_POLISHED_OBSIDIAN") iPenalty=90;
if (sItemTag=="GEM_POLISHED_RHODOCHROSITE") iPenalty=10;
if (sItemTag=="GEM_POLISHED_TIGEREYE") iPenalty=110;
if (sItemTag=="GEM_POLISHED_TURQUOISE") iPenalty=120;
//
if (sItemTag=="GEM_POLISHED_BLOODSTONE") iPenalty=130;
if (sItemTag=="GEM_POLISHED_CARNELIAN") iPenalty=140;
if (sItemTag=="GEM_POLISHED_CHALCENDONY") iPenalty=150;
if (sItemTag=="GEM_POLISHED_CHRYSOPRASE") iPenalty=160;
if (sItemTag=="GEM_POLISHED_CITRINE") iPenalty=170;
if (sItemTag=="GEM_POLISHED_JASPER") iPenalty=180;
if (sItemTag=="GEM_POLISHED_MOONSTONE") iPenalty=190;
if (sItemTag=="GEM_POLISHED_ONYX") iPenalty=200;
if (sItemTag=="GEM_POLISHED_ROCKCRYSTAL") iPenalty=210;
if (sItemTag=="GEM_POLISHED_SARDONYX") iPenalty=220;
if (sItemTag=="GEM_POLISHED_SMOKYQUARTZ") iPenalty=230;
if (sItemTag=="GEM_POLISHED_STARROSEQUARTZ") iPenalty=240;
if (sItemTag=="GEM_POLISHED_ZIRCON") iPenalty=250;
//
if (sItemTag=="GEM_POLISHED_AMBER") iPenalty=260;
if (sItemTag=="GEM_POLISHED_ALEXANDRITE") iPenalty=270;
if (sItemTag=="GEM_POLISHED_AMETHYST") iPenalty=280;
if (sItemTag=="GEM_POLISHED_CHRYSOBERYL") iPenalty=290;
if (sItemTag=="GEM_POLISHED_CORAL") iPenalty=300;
if (sItemTag=="GEM_POLISHED_GARNET_RED") iPenalty=310;
if (sItemTag=="GEM_POLISHED_JADE") iPenalty=320;
if (sItemTag=="GEM_POLISHED_JET") iPenalty=330;
if (sItemTag=="GEM_POLISHED_WHITEPEARL") iPenalty=340;
if (sItemTag=="GEM_POLISHED_REDSPINEL") iPenalty=350;
if (sItemTag=="GEM_POLISHED_TOURMALINE") iPenalty=360;
//
if (sItemTag=="GEM_POLISHED_AQUAMARINE") iPenalty=370;
if (sItemTag=="GEM_POLISHED_GARNET_VIOLET") iPenalty=380;
if (sItemTag=="GEM_POLISHED_BLACKPEARL") iPenalty=390;
if (sItemTag=="GEM_POLISHED_PERIDOT") iPenalty=400;
if (sItemTag=="GEM_POLISHED_BLUESPINEL") iPenalty=410;
if (sItemTag=="GEM_POLISHED_TOPAZ") iPenalty=420;
//
if (sItemTag=="GEM_POLISHED_BLACKOPAL") iPenalty=430;
if (sItemTag=="GEM_POLISHED_EMERALD") iPenalty=440;
if (sItemTag=="GEM_POLISHED_FIREOPAL") iPenalty=450;
if (sItemTag=="GEM_POLISHED_OPAL") iPenalty=460;
if (sItemTag=="GEM_POLISHED_ORIENTALAMETHYST") iPenalty=470;
if (sItemTag=="GEM_POLISHED_ORIENTALTOPAZ") iPenalty=480;
if (sItemTag=="GEM_POLISHED_SAPPHIRE") iPenalty=490;
if (sItemTag=="GEM_POLISHED_STARRUBY") iPenalty=500;
if (sItemTag=="GEM_POLISHED_STARSAPPHIRE") iPenalty=510;
//
if (sItemTag=="GEM_POLISHED_BLACKSAPPHIRE") iPenalty=520;
if (sItemTag=="GEM_POLISHED_DIAMOND") iPenalty=530;
if (sItemTag=="GEM_POLISHED_JACINTH") iPenalty=540;
if (sItemTag=="GEM_POLISHED_ORIENTALEMERALD") iPenalty=550;
if (sItemTag=="GEM_POLISHED_RUBY") iPenalty=560;
iGemChance = iGemChance - iPenalty;
if (iGemChance<1)
{
FloatingTextStringOnCreature("You do not have the skill needed to work with this gem.",oPC,FALSE);
CopyItem(oItem,oPC,TRUE);
DestroyObject(oItem);
return;
}
SetLocalInt(OBJECT_SELF,"iAmInUse",99);
DelayCommand(15.0,SetLocalInt(OBJECT_SELF,"iAmInUse",0));
SetLocalInt(oPC,"iAmDigging",99);
DelayCommand(15.1,SetLocalInt(oPC,"iAmDigging",0));
AssignCommand(oPC,DelayCommand(0.1,ActionPlayAnimation(ANIMATION_LOOPING_TALK_PLEADING,1.0,3.0)));
AssignCommand(oPC,DelayCommand(3.1,ActionPlayAnimation(ANIMATION_LOOPING_GET_MID,1.0,3.0)));
AssignCommand(oPC,DelayCommand(6.1,ActionPlayAnimation(ANIMATION_LOOPING_TALK_PLEADING,1.0,3.0)));
AssignCommand(oPC,DelayCommand(9.1,ActionPlayAnimation(ANIMATION_LOOPING_GET_MID,1.0,3.0)));
AssignCommand(oPC,DelayCommand(12.1,ActionPlayAnimation(ANIMATION_LOOPING_TALK_PLEADING,1.0,3.0)));
// This snippet of code is cut-n-paste direct from ATS
// Reason for this is because I had no clue how to assign an increase
// in the z-axis of the location of the anvil for sparks to display.
// After reading through this code, it is obvious that vEffecrPos.z
// is the line which assigns this. Due to my own ignorance in this issue
// I have decided to leave this snippet of code intact with this credit to
// the original ATS script coders, whomever they may have been.
// The only modification to this code is locAnvil was changed to locBath.
location locBath = GetLocation(OBJECT_SELF);
vector vEffectPos = GetPositionFromLocation(locBath);
vEffectPos.z += 1.5;
location locEffect = Location( GetAreaFromLocation(locBath), vEffectPos,GetFacingFromLocation(locBath) );
ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY), locEffect);
ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPECIAL_RED_WHITE), locEffect);
DelayCommand(0.1,PlaySound("as_cv_chiseling1"));
DelayCommand(2.9,PlaySound("as_cv_chiseling3"));
DelayCommand(8.8,PlaySound("as_cv_chiseling3"));
DelayCommand(0.6,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(1.2,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(2.1,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(2.8,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(3.2,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(3.8,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(4.1,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(4.6,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(5.3,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(6.0,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(6.5,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(7.2,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(7.9,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(8.4,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(9.2,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(9.7,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(10.3,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(10.9,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(11.4,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(12.0,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(12.6,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(13.1,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(13.7,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(14.3,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(14.7,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(15.6,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(16.1,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
DelayCommand(16.7,ApplyEffectAtLocation (DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_COM_SPARKS_PARRY),locEffect));
//Adding a check for a null resref due to dividing a stack
if (sItemResRef =="")
{
oItem = GetItemPossessedBy(OBJECT_SELF,sItemTag);
sItemResRef = GetStringLeft(GetStringRight(sItemTag,GetStringLength(sItemTag)-13), 13) +"002";
}
int iStackGems = GetNumStackedItems(oItem)-1;
if (iStackGems>0) DelayCommand(1.0,CreateAnObject(sItemResRef,oPC,iStackGems));
//SendMessageToPC(oPC,sItemResRef);
int iSuccess = 0;
if (Random(1000)<=iGemChance) iSuccess++;
if (Random(1000)<=iGemChance) iSuccess++;
if (Random(1000)<=iGemChance) iSuccess++;
string sGemResRef = GetStringLeft(sItemResRef,GetStringLength(sItemResRef)-1);
string sPowderResRef = sGemResRef+"5";
switch (iSuccess)
{
case 0:
{
DelayCommand(16.0,FloatingTextStringOnCreature("the gem is completely ruined by your attempt to cut it.",oPC,FALSE));
DestroyObject(oItem);
return;
break;
}
case 1:
{
DelayCommand(16.0,FloatingTextStringOnCreature("You barely manage to cut the gem, producing a poor quality cut gem.",oPC,FALSE));
sGemResRef = sGemResRef+"4";
break;
}
case 3:
{
DelayCommand(16.0,FloatingTextStringOnCreature("With an expert hand you produce the highest quality cut gem.",oPC,FALSE));
sGemResRef = GetStringLeft(sItemResRef,GetStringLength(sItemResRef)-3);
if (GetStringLeft (sGemResRef, 11) == "starrosequa") sGemResRef = "starrosequartz";
if (GetStringLeft (sGemResRef, 11) == "orientalame") sGemResRef = "orientalamethyst";
if (GetStringLeft (sGemResRef, 11) == "orientaleme") sGemResRef = "orientalemerald";
break;
}
default:
{
DelayCommand(16.0,FloatingTextStringOnCreature("You successfully cut the gem, producing an average quality cut gem.",oPC,FALSE));
sGemResRef = sGemResRef+"3";
break;
}
}
if (Random(1000)<=iGemChance)
{
DelayCommand(17.0,FloatingTextStringOnCreature("You carefully gather the fine powder that is left over.",oPC,FALSE));
DelayCommand(16.5,CreateAnObject(sPowderResRef,oPC,1));
}
DelayCommand(17.1,CreateAnObject(sGemResRef,oPC,1));
int iSkillGain = 0;
if (iSuccess>0)
{
if (Random(1000) >= iGemSkill)
{
if (d10(1)+1 >= iGemChance/100) iSkillGain = 1;
}
}
//Ensure no more than 1 skill gain every 10 seconds to avoid token droppage.
if (iSkillGain ==1)
{
if (GetLocalInt(oPC,"iSkillGain")!= 0)
{
iSkillGain = 0;
}
else
{
SetLocalInt(oPC,"iSkillGain",99);
DelayCommand(10.0,SetLocalInt(oPC,"iSkillGain",0));
}
}
if (iSkillGain ==1)
{
string sOldSkill = "";
string sOldSkill2 = "";
iGemSkill++;
sOldSkill2 = IntToString(iGemSkill);
sOldSkill = "."+GetStringRight(sOldSkill2,1);
if (iGemSkill > 9)
{
sOldSkill = GetStringLeft(sOldSkill2,GetStringLength(sOldSkill2)-1)+sOldSkill;
}
else
{
sOldSkill = "0"+sOldSkill;
}
if (iGemSkill <= 1000)
{
//DelayCommand(17.0,SetTokenPair(oPC,13,7,iGemSkill));
DelayCommand(17.0,SetPersistentInt(oPC,"iGemSkill",iGemSkill,0,"UOACraft"));
DelayCommand(17.0,SendMessageToPC(oPC,"======================================"));
DelayCommand(17.0,SendMessageToPC(oPC,"Your skill in gem cutting has gone up!"));
DelayCommand(17.0,SendMessageToPC(oPC,"Current gem cutting skill : "+ sOldSkill+"%"));
DelayCommand(17.0,SendMessageToPC(oPC,"======================================"));
if (GetLocalInt(GetModule(),"_UOACraft_XP")!=0) DelayCommand(16.9,GiveXPToCreature(oPC,GetLocalInt(GetModule(),"_UOACraft_XP")));
}
}
DestroyObject(oItem);
}
void CreateAnObject(string sResource, object oPC, int iStackSize)
{
CreateItemOnObject(sResource,oPC,iStackSize);
return;
}