Aschbourne_PRC8/_module/nss/nw_s1_gazedoom.nss
Jaysyn904 5d27edafba Major update
Fixed CCOH, Fixed starting GP, Fixed DMFI languages, Fix cep weapon appearances, Fixed new player start up system.  Added PC deleter.  Added ACP 4.1.  Full compile.  Updated release archive.
2024-09-16 23:40:48 -04:00

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//::///////////////////////////////////////////////
//:: Gaze of Doom
//:: NW_S1_GazeDoom.nss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
If the target fails a save they recieve a -2
penalty to all saves, attack rolls, damage and
skill checks for the duration of the spell.
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Oct 22, 2001
//:://////////////////////////////////////////////
#include "prc_inc_spells"
#include "NW_I0_SPELLS"
//#include "wm_include"
#include "x0_i0_match"
void main()
{
//--------------------------------------------------------------------------
// Make sure we are not blind
//--------------------------------------------------------------------------
if (PRCGetHasEffect(EFFECT_TYPE_BLINDNESS, OBJECT_SELF))
{
FloatingTextStrRefOnCreature(84530, OBJECT_SELF, FALSE);
return;
}
//if (WildMagicOverride()) { return; }
//:: Declare major variables
object oNPC = OBJECT_SELF;
object oTarget;
int nHD = GetHitDice(oNPC);
int nCHAMod = GetAbilityModifier(ABILITY_CHARISMA, oNPC);
int nDC = 10 +nCHAMod+ (nHD/2);
int nDuration = 1 + (nHD / 3);
if(nDuration == 0) { nDuration = 1; }
location lTargetLocation = PRCGetSpellTargetLocation();
effect eVis = EffectVisualEffect(VFX_IMP_DOOM);
effect eSaves = EffectSavingThrowDecrease(SAVING_THROW_ALL, 2);
effect eAttack = EffectAttackDecrease(2);
effect eDamage = EffectDamageDecrease(2);
effect eSkill = EffectSkillDecrease(SKILL_ALL_SKILLS, 2);
effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
effect eLink = EffectLinkEffects(eAttack, eDamage);
eLink = EffectLinkEffects(eLink, eSaves);
eLink = EffectLinkEffects(eLink, eSkill);
eLink = EffectLinkEffects(eLink, eDur);
oTarget = GetFirstObjectInShape(SHAPE_SPELLCONE, 10.0, PRCGetSpellTargetLocation());
while(GetIsObjectValid(oTarget))
{
if(!GetIsReactionTypeFriendly(oTarget) && oTarget != oNPC)
{
if(oTarget != oNPC)
{
SignalEvent(oTarget, EventSpellCastAt(oNPC, SPELLABILITY_GAZE_DOOM));
//Spell Resistance and Saving throw
if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC))
{
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink , oTarget, RoundsToSeconds(nDuration));
}
}
}
oTarget = GetNextObjectInShape(SHAPE_SPELLCONE, 10.0, PRCGetSpellTargetLocation());
}
}