Fixed CCOH, Fixed starting GP, Fixed DMFI languages, Fix cep weapon appearances, Fixed new player start up system. Added PC deleter. Added ACP 4.1. Full compile. Updated release archive.
47 lines
1.5 KiB
Plaintext
47 lines
1.5 KiB
Plaintext
//::///////////////////////////////////////////////
|
|
//:: Aura Unearthly Visage On Enter
|
|
//:: NW_S1_AuraUnEaA.nss
|
|
//:: Copyright (c) 2001 Bioware Corp.
|
|
//:://////////////////////////////////////////////
|
|
/*
|
|
Upon entering the aura of the creature the player
|
|
must make a will save or be killed because of the
|
|
sheer ugliness or beauty of the creature.
|
|
*/
|
|
//:://////////////////////////////////////////////
|
|
//:: Created By: Preston Watamaniuk
|
|
//:: Created On: May 25, 2001
|
|
//:://////////////////////////////////////////////
|
|
#include "NW_I0_SPELLS"
|
|
//#include "wm_include"
|
|
#include "prc_inc_spells"
|
|
|
|
void main()
|
|
{
|
|
//:: Declare major variables
|
|
object oNPC = GetAreaOfEffectCreator();
|
|
object oTarget = GetEnteringObject();
|
|
|
|
int nHD = GetHitDice(oNPC);
|
|
int nCHAMod = GetAbilityModifier(ABILITY_CHARISMA, oNPC);
|
|
int nDC = 10 +nCHAMod+ (nHD/2);
|
|
|
|
//if (NullMagicOverride(GetArea(oTarget), oTarget, oTarget)) {return;}
|
|
|
|
effect eDeath = EffectDeath();
|
|
effect eVis = EffectVisualEffect(VFX_IMP_DEATH);
|
|
|
|
if(GetIsEnemy(oTarget, oNPC))
|
|
{
|
|
//Fire cast spell at event for the specified target
|
|
SignalEvent(oTarget, EventSpellCastAt(oNPC, SPELLABILITY_AURA_UNEARTHLY_VISAGE));
|
|
//Make a saving throw check
|
|
if(!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC, SAVING_THROW_TYPE_DEATH))
|
|
{
|
|
//Apply the VFX impact and effects
|
|
ApplyEffectToObject(DURATION_TYPE_INSTANT, eDeath, oTarget);
|
|
//ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
|
|
}
|
|
}
|
|
}
|