Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
7 lines
149 B
Plaintext
7 lines
149 B
Plaintext
#include "mk_inc_version"
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void main()
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{
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MK_VERSION_DetectGameVersionQ(OBJECT_SELF, GetLocalInt(OBJECT_SELF, "MK_NWN_VERSION_DEBUG_MESSAGE"));
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}
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