Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
7 lines
153 B
Plaintext
7 lines
153 B
Plaintext
int StartingConditional()
|
|
{
|
|
if (GetLocalInt(GetPCSpeaker(),"ZEP_CR_PART")==ITEM_APPR_ARMOR_MODEL_ROBE)
|
|
return TRUE;
|
|
else return FALSE;
|
|
}
|