Aschbourne_PRC8/_module/nss/nw_o2_boss.nss
Jaysyn904 5d27edafba Major update
Fixed CCOH, Fixed starting GP, Fixed DMFI languages, Fix cep weapon appearances, Fixed new player start up system.  Added PC deleter.  Added ACP 4.1.  Full compile.  Updated release archive.
2024-09-16 23:40:48 -04:00

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//::///////////////////////////////////////////////
//:: General Treasure Spawn Script BOSS
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Spawns in general purpose treasure, usable
by all classes.
*/
//:://////////////////////////////////////////////
//:: Created By: Brent
//:: Created On: March 19 2002
//:://////////////////////////////////////////////
#include "NW_O2_CONINCLUDE"
void main()
{
if (GetLocalInt(OBJECT_SELF,"NW_DO_ONCE") != 0)
{
return;
}
object oLastOpener = GetLastOpener();
// * May 13 2002: Must create appropriate treasure for each
// * faction member in the party.
if (GetIsObjectValid(oLastOpener) == TRUE)
{
object oMember = GetFirstFactionMember(oLastOpener, TRUE);
while (GetIsObjectValid(oMember) == TRUE)
{
GenerateBossTreasure(oMember, OBJECT_SELF);
oMember = GetNextFactionMember(oLastOpener, TRUE);
}
SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
}
ShoutDisturbed();
}