Created top hak for crafting dialog. Moved Bioware creature abilities to top hak. Fixed DMFI wand handouts. Added DMFI language handouts. Added CCOH 6. Disabled PC corpse system. Modified new player startup system. Full compile. Updated release archive.
49 lines
1.6 KiB
Plaintext
49 lines
1.6 KiB
Plaintext
///////////////////////////////////////////////////////////////////////////////
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// mk_cb_iprp_iflbl
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///////////////////////////////////////////////////////////////////////////////
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// callback itemproperty item filter label
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///////////////////////////////////////////////////////////////////////////////
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#include "mk_inc_debug"
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#include "mk_inc_2da_disp"
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#include "mk_inc_tlk"
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#include "mk_inc_cheats"
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//#include "mk_inc_iprp"
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const string s2DAfile = "iprp_feats";
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const string sColumnFeatIndex = "FeatIndex";
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const string sColumnStrRef = "Name";
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void main()
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{
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object oPC = OBJECT_SELF;
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int nRow = GetLocalInt(OBJECT_SELF, MK_2DA_DISP_CALLBACK_ROW);
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int bSelected = MK_CHEATS_GetIsItemTypeSelected(oPC, nRow);
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int nCol;
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int nStrRef;
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string sLabel="";
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int nGender = GetGender(OBJECT_SELF);
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for (nCol = 1; (nStrRef = MK_Get2DAInt("mk_iprp_cols", "StrRef"+IntToString(nCol), nRow, -1))!=-1; nCol++)
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{
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sLabel += (MK_TLK_GetStringByStrRef(nStrRef, nGender) + ", ");
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}
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if (sLabel!="")
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{
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sLabel = GetStringLeft(sLabel, GetStringLength(sLabel)-2);
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}
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// MK_DEBUG_TRACE("mk_cb_iprp_ftlbl: nFeat="+IntToString(nFeat)
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// +", nFeatIndex="+IntToString(nFeatIndex)
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// +", nStrRef="+IntToString(nStrRef)
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// +", bHasFeat="+IntToString(bHasFeat));
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string sColorTag = GetLocalString(oPC, (bSelected ? "MK_2DA_DISP_CURRENT_COLOR" : "MK_2DA_DISP_DEFAULT_COLOR"));
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sLabel = sColorTag + MK_TLK_GetStringByStrRef( bSelected ? -39 : -40, nGender )
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+ sLabel + "</c>";
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SetLocalString(OBJECT_SELF, MK_2DA_DISP_CALLBACK_LABEL, sLabel);
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}
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