Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
13 lines
477 B
Plaintext
13 lines
477 B
Plaintext
void main()
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{
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object oWeapon = GetLastWeaponUsed(OBJECT_SELF);
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string sWeaponTag = GetTag(oWeapon);
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if((FindSubString(sWeaponTag,"Silver")!= -1)||(FindSubString(sWeaponTag,"SIL"))!= -1)
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{
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object oWerewolf = GetAttackTarget(OBJECT_SELF);
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AddItemProperty(DURATION_TYPE_TEMPORARY,ItemPropertyEnhancementBonusVsRace(IP_CONST_RACIALTYPE_SHAPECHANGER,1),oWeapon,7.0);
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AddItemProperty(DURATION_TYPE_TEMPORARY,ItemPropertyVisualEffect(ITEM_VISUAL_SONIC),oWeapon,7.0);
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}
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}
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