Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
14 lines
191 B
Plaintext
14 lines
191 B
Plaintext
// client_enter
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// Vampire System
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#include "vamp_subrace"
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void main()
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{
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object oPC = GetEnteringObject();
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if (GetSubRace(oPC) == "Vampire")
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{
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init_subrace(oPC);
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}
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}
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