Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
11 lines
371 B
Plaintext
11 lines
371 B
Plaintext
// Store spell info for spell conduits
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void main()
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{
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SetLocalInt(OBJECT_SELF, "CURRENT_SPELL", SPELL_TRUE_SEEING);
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object oScroll = GetItemPossessedBy(GetPCSpeaker(), "NW_IT_SPARSCR606");
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SetLocalObject(OBJECT_SELF, "CURRENT_SPELL_SCROLL", oScroll);
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SetLocalObject(OBJECT_SELF, "PC", GetPCSpeaker());
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ExecuteScript("q4d_at_conduit1", OBJECT_SELF);
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}
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