Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
47 lines
1.5 KiB
Plaintext
47 lines
1.5 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name: pv_config_param
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//:://////////////////////////////////////////////
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/*
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Options for the Player Vendor
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*/
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//:://////////////////////////////////////////////
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// TRUE = Allow more than on merchant per player
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// FALSE = Only one merchant allowed per player (default && recommended)
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// Default: FALSE
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const int PV_ALLOW_MORE_THAN_ONE_MERCHANT = FALSE;
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// Maximum number of items to display per page. If you increase the value
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// you must also add the correspondent number of lines in the conversation
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// Default: 10
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const int MAX_ITEMS_PER_PAGE = 10;
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// Maximum number of backpacks in an inventory
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// Default: 3
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const int MAX_BACKPACKS_PER_INVENTORY = 3;
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// Minimum number of pages
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// Always 1 :P
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const int MIN_NUMBER_OF_PAGES = 1;
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// Maximum number of pages
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// Default: 12 (This number should be MAX_BACKPACKS_PER_INVENTORY * 4)
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const int MAXIMUM_NUMBER_OF_PAGES = 12;
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// Number of items allowed per page
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// Default: 10
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// If you add more, you also need to add more conversation entries
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const int MAXIMUM_ITEMS_PER_PAGE = 10;
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// Show what caused the failed transaction in the conversation window
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// upon item purchase
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// Default: TRUE
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const int SHOW_ERROR_MESSAGE = TRUE;
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// Determine if NWNX2 is used
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// TRUE >> NWNX2 database type is used
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// FALSE >> Normal Bioware Database is used
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// Default: FALSE
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const int USE_NWNX2 = FALSE;
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