Fixed CCOH, Fixed starting GP, Fixed DMFI languages, Fix cep weapon appearances, Fixed new player start up system. Added PC deleter. Added ACP 4.1. Full compile. Updated release archive.
25 lines
800 B
Plaintext
25 lines
800 B
Plaintext
#include "prc_class_const"
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int StartingConditional()
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{
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object oPC = GetPCSpeaker();
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int iWarrior = GetLevelByClass(CLASS_TYPE_FIGHTER, oPC)
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+ GetLevelByClass(CLASS_TYPE_CW_SAMURAI, oPC)
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+ GetLevelByClass(CLASS_TYPE_KNIGHT, oPC)
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+ GetLevelByClass(CLASS_TYPE_MARSHAL, oPC)
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+ GetLevelByClass(CLASS_TYPE_SAMURAI, oPC)
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+ GetLevelByClass(CLASS_TYPE_SOULKNIFE, oPC)
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+ GetLevelByClass(CLASS_TYPE_SCOUT, oPC)
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+ GetLevelByClass(CLASS_TYPE_INCARNATE, oPC)
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+ GetLevelByClass(CLASS_TYPE_SOULBORN, oPC)
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+ GetLevelByClass(CLASS_TYPE_PSYWAR, oPC)
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+ GetLevelByClass(CLASS_TYPE_SWASHBUCKLER, oPC)
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+ GetLevelByClass(CLASS_TYPE_WARBLADE, oPC)
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+ GetLevelByClass(CLASS_TYPE_CRUSADER, oPC);
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if(iWarrior > 0)
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return TRUE;
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return FALSE;
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} |