Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
19 lines
512 B
Plaintext
19 lines
512 B
Plaintext
//::///////////////////////////////////////////////
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//:: FileName check_for_axe
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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//:: Created By: Script Wizard
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//:: Created On: 6/20/2005 1:16:30 AM
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//:://////////////////////////////////////////////
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#include "nw_i0_tool"
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int StartingConditional()
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{
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// Make sure the PC speaker has these items in their inventory
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if(!HasItem(GetPCSpeaker(), "Light_Beacon"))
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return FALSE;
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return TRUE;
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}
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