Aschbourne_PRC8/_module/nss/_use_tinderbox.nss
GetOffMyYarn 69879d6957 Areas and Fixes
Added CCOH and missing areas
Changed some areas to be craftable,
Fixed some on death issues,
Fixed the Gaurd
2024-08-30 11:38:44 -04:00

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void CreateFire(object oTemp);
void main()
{
object oPC = OBJECT_SELF;
object oTemp;
//location lSelf = GetLocation(oPC);
vector vSelf = GetPosition(oPC);
object oArea = GetArea(oPC);
vector vFire;
//int vDirection;
float fSelf;
float fDistance;
location lFire;
fSelf = GetFacing(oPC)+Random(360);
fDistance = 0.4;
vFire = vSelf + (AngleToVector(fSelf) * fDistance);
lFire = Location(oArea,vFire,fSelf);
oTemp=CreateObject(OBJECT_TYPE_PLACEABLE,"temporaryplaceho",lFire,FALSE);
AssignCommand(oPC,SetFacingPoint(GetPosition(oTemp)));
AssignCommand(oPC,ActionPlayAnimation(ANIMATION_LOOPING_GET_LOW,1.0,4.5));
DelayCommand(5.0,FloatingTextStringOnCreature("You carefully strike the flint to spark a small fire from the tinder..",oPC,FALSE));
AssignCommand(oTemp,PlaySound("as_na_grassmove2"));
AssignCommand(oTemp,DelayCommand(1.0,PlaySound("as_na_twigsnap2")));
AssignCommand(oTemp,DelayCommand(2.0,PlaySound("as_na_twigsnap1")));
AssignCommand(oTemp,DelayCommand(3.0,PlaySound("as_na_branchsnp2")));
AssignCommand(oTemp,DelayCommand(4.0,PlaySound("as_na_branchsnp2")));
DelayCommand(0.8,ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectVisualEffect(VFX_COM_SPARKS_PARRY,FALSE),oTemp,1.0));
DelayCommand(1.0,ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectVisualEffect(VFX_COM_SPARKS_PARRY,FALSE),oTemp,1.0));
DelayCommand(2.0,ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectVisualEffect(VFX_COM_SPECIAL_WHITE_ORANGE,FALSE),oTemp,1.0));
DelayCommand(3.0,ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectVisualEffect(VFX_COM_SPARKS_PARRY,FALSE),oTemp,1.0));
DelayCommand(4.0,ApplyEffectToObject(DURATION_TYPE_TEMPORARY,EffectVisualEffect(VFX_COM_SPECIAL_RED_WHITE,FALSE),oTemp,1.0));
AssignCommand(oTemp,DelayCommand(5.0,CreateFire(oTemp)));
DestroyObject(oTemp,10.0);
}
void CreateFire(object oTemp)
{
object oTemp2 =CreateObject(OBJECT_TYPE_PLACEABLE,"campfire001",GetLocation(oTemp),FALSE);
AssignCommand(oTemp2,PlaySound("al_cv_firebowl1"));
return;
}