Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
6 lines
129 B
Plaintext
6 lines
129 B
Plaintext
void main()
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{
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SetLocalString(GetLastUsedBy(),"sKillMe",GetTag(OBJECT_SELF));
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ExecuteScript("_attack_gen",GetLastUsedBy());
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}
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