Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
8 lines
145 B
Plaintext
8 lines
145 B
Plaintext
int StartingConditional()
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{
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object oPC = GetPCSpeaker();
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if (GetLocalInt(oPC,"iAmInCommodityArea")==0) return TRUE;
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return FALSE;
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}
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