Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
15 lines
362 B
Plaintext
15 lines
362 B
Plaintext
int StartingConditional()
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{
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object oPC = GetPCSpeaker();
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int iSkillGain = GetLocalInt(oPC,"iSkillGain");
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int iSkillBook = GetLocalInt(oPC,"iSkillBookUse");
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if (iSkillBook!=0)
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{
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AssignCommand(oPC,DelayCommand(30.0,SetLocalInt(oPC,"iSkillBookUse",0)));
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return FALSE;
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}
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if (iSkillGain!=0) return TRUE;
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return FALSE;
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}
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