Aschbourne_PRC8/_module/nss/_treasure_spawn.nss
GetOffMyYarn 69879d6957 Areas and Fixes
Added CCOH and missing areas
Changed some areas to be craftable,
Fixed some on death issues,
Fixed the Gaurd
2024-08-30 11:38:44 -04:00

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//::///////////////////////////////////////////////
//:: General Treasure Spawn Script
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Spawns in general purpose treasure, usable
by all classes.
*/
//:://////////////////////////////////////////////
//:: Created By: Brent
//:: Created On: February 26 2001
//:://////////////////////////////////////////////
#include "NW_O2_CONINCLUDE"
void main()
{
if (GetIsDead(OBJECT_SELF)==TRUE)
{
location lSelf = GetLocation(OBJECT_SELF);
object oSelf = CreateObject(OBJECT_TYPE_PLACEABLE, "temporaryplaceho",lSelf,FALSE);
SetLocalString(oSelf,"sType",GetResRef(OBJECT_SELF));
AssignCommand(oSelf,DelayCommand(30.0,ExecuteScript("_chest_respawn",oSelf)));
DestroyObject(oSelf,35.0);
}
if (GetLocalInt(OBJECT_SELF,"NW_DO_ONCE") != 0)
{
return;
}
object oLastOpener = GetLastOpener();
GenerateLowTreasure(oLastOpener, OBJECT_SELF);
SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
DelayCommand(30.0,ExecuteScript("_chest_respawn",OBJECT_SELF));
ShoutDisturbed();
}