Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
60 lines
3.1 KiB
Plaintext
60 lines
3.1 KiB
Plaintext
void main()
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{
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/* CreateItemOnObject("flagswitch064",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch065",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch066",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch067",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch068",OBJECT_SELF,1); //enchant item
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*/
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CreateItemOnObject("flagswitch069",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch070",OBJECT_SELF,1); //enchant item
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//CreateItemOnObject("flagswitch063",OBJECT_SELF,1); //add effect
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CreateItemOnObject("flagswitch071",OBJECT_SELF,1); //enchant item
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// CreateItemOnObject("flagswitch072",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch073",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch074",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch075",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch076",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch173",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch174",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch175",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch176",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch177",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch178",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch179",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch077",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch078",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch079",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch080",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch081",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch082",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch083",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch084",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch085",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch086",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch157",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch158",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch159",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch160",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch161",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch162",OBJECT_SELF,1); //enchant item
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// Search for and destroy any hidden 'body bags' from prior incarnations of this placeable
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object oSearchForBag = GetNearestObjectByTag("Body Bag",OBJECT_SELF,1);
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if (oSearchForBag == OBJECT_INVALID)return;
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object oBagItem = OBJECT_INVALID;
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if (GetDistanceToObject(oSearchForBag)<= 0.2)
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{
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//SendMessageToPC(GetFirstPC(),"Body bag found.. destroying contents..");
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oBagItem = GetFirstItemInInventory(oSearchForBag);
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while (oBagItem != OBJECT_INVALID)
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{
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//SendMessageToPC(GetFirstPC(),"Destroying : "+GetName(oBagItem));
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DestroyObject(oBagItem);
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oBagItem = GetNextItemInInventory(oSearchForBag);
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}
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DestroyObject(oSearchForBag,1.0);
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}
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}
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