Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
17 lines
429 B
Plaintext
17 lines
429 B
Plaintext
#include "_c_inc_message"
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void main()
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{
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object oPC = GetLastUsedBy();
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if(GetIsPC(oPC))
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{
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int nIndex = GetDataBaseInt(_INDEX_);
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SetDataBaseInt(_PAGE_,nIndex);
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int nHit = GetLocalInt(OBJECT_SELF,M_HIT);
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++nHit;
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SetLocalInt(OBJECT_SELF,M_HIT,nHit);
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AssignCommand(oPC,ClearAllActions(TRUE));
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AssignCommand(OBJECT_SELF,ActionStartConversation(oPC,"_c_message_b",TRUE,FALSE));
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}
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}
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