Added CCOH and missing areas Changed some areas to be craftable, Fixed some on death issues, Fixed the Gaurd
10 lines
211 B
Plaintext
10 lines
211 B
Plaintext
#include "_c_inc_message"
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void main()
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{
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int nIndex = GetDataBaseInt(_INDEX_);
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SetDataBaseInt(_PAGE_,nIndex);
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DeleteLocalString(OBJECT_SELF,M_TITLE);
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DeleteLocalString(OBJECT_SELF,M_BODY);
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}
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